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how to compile custom kernel using fedora kernel as starting point

asked 2018-07-27 16:07:12 -0500

miguelmirandag gravatar image

updated 2018-07-27 16:12:34 -0500

Hi, what of the 3 oficially documented ways to compile a custom kernel (using fedora sorce tree, using exploded git three, using vanilla upstream) is the best way to reuse the fedora patches and optimization already done by kernel team? i like the overall performance of the default workstation kernel, but i am curious about other not supported yet features, i.e. MuQSS scheduler, i just want to patch the kernel and recompile it to have these features but i dont want to lose the benefits of fedora developed kernel optimizations and patches.

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answered 2018-07-29 13:42:47 -0500

genodeftest gravatar image

updated 2018-07-29 13:43:52 -0500

Use the Fedora source tree. See this wiki entry for hints on how to do that.

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answered 2018-07-29 01:51:03 -0500

miguelmirandag gravatar image

Florian, i don't understand your answer, a link to a specs file? what do am i suppose to do with that? review line by line to make sure my specs file is identical? If posible i want this: 1) Initial Compile sources = vanilla kernel + fedora patches/optimizations 2) My Compile sources= Step 1 + My custom patches/optimizations.

From 2 i will hapilly compile a fine tunned kernel. regards.

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Please post stuff like that as a comment, not as an answer. It does not answer your question.

genodeftest gravatar imagegenodeftest ( 2018-07-29 13:41:39 -0500 )edit

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Asked: 2018-07-27 16:07:12 -0500

Seen: 84 times

Last updated: Jul 29 '18